Pick a scene on the left and shape it on the right: colours, motion, text, your logo, and venue mode for a TV. Every change reaches the visualiser window and OBS at once.
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Choose a scene to start its full-rate preview. Settings apply immediately.
Intensity is how far the music pushes a scene, speed is how fast it travels, glow is how much soft light the scene puts out, and backdrop glow is how strong the drifting wash behind it reads. None of them changes a scene's design.
The one that trades the machine for richness: low draws about half the particles and bands, high draws everything. Drop it if the encoder is already working hard.
Bars are the classic row of levels, ring bends the same reading round a circle, and wave draws the raw waveform. It sits where you put it and wears the scene's colours, so it belongs to the picture rather than sitting on top of it.
Bloom is the Glow dial under Customise. Grain is the fine film texture over the picture, and the vignette darkens the corners so the eye stays in the middle. Both at zero give the clean, raw frame.
The text layer shows while venue mode is on (the Venue tab). Many TVs crop the edge of the picture; the margin draws everything inside it, so nothing important is cut off.
The pet is yours, and it lives in the hub as well, where it can be named, recoloured and given a different species. It bounces on the beat, carries a glow if it hatched rare, and every song played in the hub is a little experience for it.
A picture from your own disk is used at the resolution you have it, so it stays sharp on a full screen instead of going soft the way a downloaded stock photo does. Look grades it to sit with the scene: Noir desaturates and darkens, Duotone tints it with the scene's two colours, Dream blooms it, and VHS adds scanlines and tape smear. It is read and served by this app, so an OBS browser source picks it up from the same URL as the scene.
PNG with transparency is what works best; the image is read and served by this app, so a browser source in OBS picks it up from the same URL as the scene. Circle cuts the mark out of the picture and drops everything outside it, the paper, a border, a ring drawn round it, and Crop is what closes in on the mark inside that circle. The picture on the left is the one the popout and OBS receive; the scene previews do not draw the logo, so open the visualiser window to place it. Centre puts the mark in the middle of the frame, where the lit circle behind it belongs, that circle is part of the logo, not of any scene, so it works in all of them. A corner is only ever roughly right, so the mark can also be dragged anywhere in the visualiser window and is kept there for that scene alone: put it in the sun of Summer, clear of the lotus in Lotus, and every other scene stays on the corner above. Choosing a corner, or Put it back on the corner, returns the scene to the corner. Where a scene has a sun or a moon of its own, In this scene binds the mark to it instead, and then it is drawn into that feature rather than over the frame: it moves with the picture, it is covered by whatever the scene paints in front of it, and no lit circle is drawn round it, because a circle round a mark that is already inside the sun is the second ring the binding exists to remove.
Venue mode is made for a TV playing a long mix: your logo (Logo tab), the headline and ticker (Overlay tab), scenes that change every few minutes or every track, and a schedule for the time of day. A slot's scenes win while it runs. If the audio drops, the picture keeps breathing quietly instead of freezing. Press F11 or Esc on the visualiser window to leave full screen.
A preset is the scene, colours, dials, meter, pet, logo placement and venue settings. Your logo and background pictures stay on this computer and are not put in the file. An imported file is checked value by value before anything is applied.
Add each as its own Browser source in OBS, sized to your canvas (1920x1080). The frame only
source is just the lit rim round your camera, transparent everywhere else. Put the framed one
above your camera: the opening is cut to nothing at all, so the camera shows through it. Both
follow this window live. Anything added to an address wins for that source only, for example
&webcamPos=left, &webcamStyle=glass or &scene=galaxy.