Under Tapp's meadow
The Undercroft
The Lantern Thief carried six lanterns into the dark and gave one to each guardian below. Without them the dead don't sleep. Go down, put the guardians in the ground, and bring the light home.
W A S D move
E attack
F pick up
Space roll
1 2 3 4 skills
T skill tree
Q potion
I bag
M map
Esc menu
How it works
Mouse works too: click to walk or fight, hold to keep going, right click for Arc Lance.
Every fifth floor has a guardian. Each one holds a lantern. Relight all six.
Camp has a bounty board: three jobs at a time, paid in gold, shards and a guaranteed item.
Blue packs are champions, a yellow name is a rare with special powers. Both drop better loot.
Blue, yellow, orange, red, pink: the brighter the beam, the better the item. Items scale with the floor.
Alt shows every label, Z hides lower rarities. Gold you carry out becomes Tapp coins.
Sound on